Long has the war been waged. But now, the forces of Evil stand triumphant. They have defeated the armies of good, and are now running rampant through the city proper. Only a single bastion remains, the Sanctified Church of Sacrifice. Here, a last stand is offered by those who will not surrender to the darkness. A final, defiant act against insuperable odds. An act to ignite the imaginations of the oppressed, that some day, may find the will to oppose the depraved.
Each of the teams of forces arraigned, Good and Evil, have goals and victory conditions that must be met in order to win this scenario. Each Character also has goals he or she must attain in order to gain Individual Victory. At the end of the scenario, a tally will be made of each characters accumulated victory points, and the points of each team. It is possible to die, yet win, or live and fail. Similarly, it is possible to have an individual win, and a team loss, or vice versa.
The scenario ends when either all of one team is dead, or all the altars in the church are destroyed, or all the items in the church are stolen, destroyed or desecrated.
NOTE: This is not a RPG, but a tactical war game scenario, using DnD 3.x rules
6 characters in each team, 2 teams. Characters are designed to fulfill easily recognizable archetypes (Paladin, Barbarian, Necromancer, etc), and while reasonably optimized, not extremely so. It is desirable for players to have a basic understanding of the 3.x / Pathfinder rulesets, but access to books is not required: all relevant details provided to each player for their character. And English is not a requirement (I just write better in English).
Vi tjuvstartar som alltid konventet på torsdag kväll, vi erbjuder draft, standard och vintage för att alla ska hitta något som passar dem.
Spelform: Swiss utan t8:a
Kostnad: 70kr
Format: Standard, för mer information om standard se längst ner.
Plats: Sal 401
Prispool: Minst två boosters per deltagare
Standard, eller typ2 som det också brukar kallas, är formatet med de allra senaste korten. Enligt ett visst rotationssystem försvinner gamla expansioner när nya träder in.
Följande expansioner är legala i Standard:
Innistrad, Dark Ascension, Avacyn Restored, Magic 2013, Return to Ravnica, Gatecrash.
Staden Morwhayle behöver din hjälp! Häxmästarens Råd av magiker utnyttjar malströmmen som rinner under staden till sina onda planer. Bara du och dina vänner kan stoppa dem. Ni är Morwhayles Vakthundar ett hemligt sällskap som kämpar mot Rådet för att stoppa den magiska stadens undergång.
Ta chansen att testa Fria Ligans kommande rollspel Spelet om Morwhayle, placerat i samma värld som författaren och illustratören Peter Bergtings populära romansvit Legenden om Morwhayle. Spelet är gjort för att vara snabbt att komma igång med - ni skapar era Hjältar i början av spelpasset och tar dem sedan med ut på äventyr!
It all began in drop hangar 91 aboard the Corporation warship Dread. The first games were played with dismantled cluster munitions for a ball, wearing decommissioned Enforcer armour. The modern player takes to the pitch in specially built, multi-arena stadiums wearing a carefully designed and personalised DreadBall suit worth millions of credits. These suits last no more than 2 or 3 games before they are damaged beyond repair. The weapons-grade titanium balls are replaced every time a new one enters the arena, such are the stresses on them. It is a violent sport.
Var med från början i det senaste inom våldsamma sporter DreadBall! Turneringen spelas i Swiss-format med play-off för de bäst placerade lagen. Läs mer om spelet på www.dreadball.com.